16000M FCS FLIGHT PACK
The T.16000M FLIGHT PACK has been designed for advanced fliers looking for comprehensive, realistic controls as an alternative to using a mouse and keyboard.
It is composed of the T.16000M FCS (Flight Control System) flight stick and the TWCS (Thrustmaster Weapon Control System) throttle and the TFRP (Thrustmaster Flight Rudder Pedals).
The T.16000M FCS HOTAS is compatible with PC via USB in Windows 10, 8, 7 and Vista (32-bit and 64-bit).
Thanks to its design and ergonomics, the T.16000M FSC HOTAS provides players with multiple recognizable features, allowing them to become more effective and accurate when in flight. This enhanced access to flight controls proves even more essential when players are fully immersed in the exceptional flight experience delivered by VR-compatible games.
The T.16000M FCS HOTAS is the most natural and intuitive way to sit in a cockpit with one’s hands on the throttle and stick.
The T.16000M FCS features 4 independent axes, including twist rudder (controlled by rotating the stick), 16 action buttons with “braille”-style physical button identification, one 8-way Point of View (PoV) hat switch and an ergonomic trigger. Its striking orange accents and backlighting bring gamers’ immersion to a whole new level.
TWCS (Thrustmaster Weapon Control System) throttle: use your left hand to increase your combat speed and manage your spaceship or jet fighter.
The TWCS throttle’s lower positioning compared to quadrant-based systems provides unrivalled comfort.
To give simmers complete control, the TWCS throttle includes 14 buttons and one 8-way-PoV hat switch that are added to those of the joystick. In total, this provides gamers with 9 axes, 30 buttons and two 8-way PoVs – plus 3 extra axes via the optional TFRP rudder*.
The TWCS throttle features 5 axes and a rear RJ12 connector offering 3 additional axes via the external optional TFRP rudder* from Thrustmaster’s flight product ecosystem.
TFRP (T.Flight Rudder Pedals)
The first rudder to feature the S.M.A.R.T slide rails system for smooth steering
Ergonomic design allowing you to put your entire foot on the pedal, thanks to the heel-rests
Heel-rests are removable, for alternative ergonomic configurations: put your entire foot on the pedal, or rest the ball of your foot at mid-pedal
Differential braking: 2 large pedals (10 inches/25 centimeters)
- Switch allowing users to configure the 12 buttons located on the base in a left- or right-handed position
- 4 independent axes, including twist rudder (controlled by rotating the stick)
- Ergonomic trigger for brake (civilian flight) or rapid fire (military flight, space simulation) control
- Multidirectional hat switch (for panoramic view)
- Ergonomic design for optimum comfort
- Wide hand rest for reduced stress
- Weighted base for enhanced stability
S.M.A.R.T™ (Sliding Motion Advanced Rail Tracks) technology
A unique system of slide rails for perfectly smooth throttle sliding motion – precise and comfortable, with 3.2 inch/80 mm range of travel for precise maneuvers.
The tightening screw allows users to adjust the throttle’s friction level to suit their own personal taste.
TFRP Rudder Pedals y S.M.A.R.T (Sliding Motion Advanced Rail Track)
System of 4 slide rails crafted of industrial-grade aluminium for perfectly smooth sliding motion
Self-centering rudder axis: the perfect balance between smoothness and resistance for re-centering
Long range of travel on rudder axis for precise maneuvers
10-inch/25-centimeter footrest (12/45 shoe size) for rudder function
Versatile ergonomic design suitable for all types of flight (aerial combat, space adventure, civil flight, etc.)
With the heel-rest removed, you can control the rudder using the ball of your foot, with your heel on the floor
With the heel-rest in place, you can rest 100% of your foot on the pedal
Large base and inclined design combining comfort with stability
T.A.R.G.E.T programming software
Thrustmaster Advanced pRogramming Graphical EdiTor software: combine with other Thrustmaster devices (so that they are recognized as a single USB device), and load or create specific mapping profiles for each game.